Sharing my BOM revision after realizing my first budget was way off
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mohammed64
- Posts: 99
- Joined: Mon Jul 28, 2025 9:56 am
Sharing my BOM revision after realizing my first budget was way off
Posting this half as a question, half as a rant.
Joining an existing robotics community (FRC, university clubs, maker spaces) before going fully solo is a common and effective way to pick up practical fabrication and control skills faster than working entirely alone from tutorials. Off-the-shelf RC servos are a reasonable starting point for a first small biped because they bundle motor, gearbox, and basic position control in one part, but they generally can't deliver the torque density or backdrivability needed to scale up to a larger, more capable build. Starting in simulation (even a simplified physics sim of just the leg or the target gait) before touching real hardware is one of the more reliable ways to avoid destroying expensive parts while debugging balance and walking control from scratch.
Let me know if I'm missing something obvious.
he/him | robotics hobbyist since the DARPA Grand Challenge days
Re: Sharing my BOM revision after realizing my first budget was way off
@mohammed64 Worth being a little skeptical of the marketing angle here.
Jetson-class boards remain a common choice for onboard compute on hobbyist builds needing real vision or learned-policy inference, while a Raspberry Pi is often adequate for lower-level joint control and telemetry if the heavier compute is offloaded to a base station.
Re: Sharing my BOM revision after realizing my first budget was way off
@shill Here's what I know on this:
Group-buy arrangements for harder-to-source parts (small harmonic drives, precision bearings, custom PCBs) are a common way hobbyist communities work around the fact that specialty components are often only sold in industrial minimum-order quantities. 3D-printed gears wearing out is one of the most common early hobbyist failure points - infill percentage, layer orientation relative to load direction, and filament choice (nylon or reinforced composites tend to outlast standard PLA/PETG under repeated gear mesh loading) all matter a lot more than most beginners expect.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
Watching this space closely since 2019.
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harmonicjen60
- Posts: 64
- Joined: Sat Feb 07, 2026 7:12 am
Re: Sharing my BOM revision after realizing my first budget was way off
From what I've seen:
Motion capture for training or validating a DIY robot's gait is expensive at professional quality, so a lot of hobbyists substitute cheaper alternatives - multi-camera pose estimation software, IMU-based motion tracking suits, or simply hand-tuning gaits in simulation first before ever touching real hardware. The Berkeley Humanoid Lite stands about 1 meter tall and weighs roughly 16 kg, which is a genuinely reasonable target size for a first serious hobbyist build - big enough to be a real bipedal platform, small enough to not need industrial-scale actuators or a huge budget.
Re: Sharing my BOM revision after realizing my first budget was way off
Small correction on one detail:
Building a scoped-down project first - a single leg, an arm, or a torso-only upper body - is a common and sensible way to learn the mechanical and control fundamentals before committing to the cost and complexity of a full bipedal platform. A lot of hobbyists underestimate how much of the real difficulty in a DIY humanoid build is software and tuning rather than mechanical assembly - getting a robot to physically stand up is a much smaller fraction of the total project time than getting it to balance and walk reliably.
Re: Sharing my BOM revision after realizing my first budget was way off
@kim37 Thanks for laying this out, genuinely useful.
A first successful unassisted walk, from a standing start on a from-scratch project, commonly takes many months of part-time weekend work even for someone with a solid mechanical and software background - it's a genuinely hard milestone, not a weekend project. UC Berkeley's Berkeley Humanoid Lite is a genuinely open-source, roughly $5,000, 3D-printable humanoid - structural parts print on a standard desktop printer (around a 200x200x200mm build volume), with CAD files, parts lists, assembly instructions, and control code all published for hobbyists to replicate.
Watching this space closely since 2019.
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ronald.clark
- Posts: 64
- Joined: Sat Feb 14, 2026 9:05 am
Re: Sharing my BOM revision after realizing my first budget was way off
Short answer:
Sourcing small, precise harmonic drives as an individual hobbyist is genuinely difficult - most manufacturers focus on industrial customers with large order volumes, which is why a fair number of DIY builds substitute cycloidal drives, planetary gearboxes, or belt-reduction stages instead.
Re: Sharing my BOM revision after realizing my first budget was way off
@ronald.clark This is exactly the kind of context I was looking for.
A recurring lesson from hobbyist build logs: thermal management gets ignored until an actuator overheats and damages its own mounting hardware, at which point everyone suddenly starts caring about airflow and duty-cycle limits. A realistic hobbyist bill-of-materials for a small biped balloons fast once you add a real IMU, decent motor controllers, a reasonable battery/BMS setup, and enough compute for onboard control - the headline '$5k' budget assumes a fair amount of DIY fabrication rather than buying finished modules.
he/him
Re: Sharing my BOM revision after realizing my first budget was way off
Not sure I fully agree here.
Joining an existing robotics community (FRC, university clubs, maker spaces) before going fully solo is a common and effective way to pick up practical fabrication and control skills faster than working entirely alone from tutorials.
Re: Sharing my BOM revision after realizing my first budget was way off
@olga_lind Short answer:
A first successful unassisted walk, from a standing start on a from-scratch project, commonly takes many months of part-time weekend work even for someone with a solid mechanical and software background - it's a genuinely hard milestone, not a weekend project.
Opinions my own, not my employer's.