The uncanny valley problem - does it matter for warehouse robots?

Open discussion on humanoid robots, the field in general, and anything that doesn't fit the boxes below.
nicole57
Posts: 208
Joined: Wed Dec 04, 2024 1:29 am

Re: The uncanny valley problem - does it matter for warehouse robots?

Post by nicole57 »

@park44 I dealt with almost this exact situation. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
she/her | grad student, biped locomotion
barbara50
Posts: 178
Joined: Thu Dec 19, 2024 12:19 pm

Re: The uncanny valley problem - does it matter for warehouse robots?

Post by barbara50 »

@nicole57 This is exactly the kind of context I was looking for. Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
Opinions my own, not my employer's.
jhansen
Posts: 209
Joined: Sat Nov 02, 2024 8:27 am

Re: The uncanny valley problem - does it matter for warehouse robots?

Post by jhansen »

@barbara50 I dealt with almost this exact situation. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
sharonschmidt
Posts: 174
Joined: Mon Sep 30, 2024 7:31 am

Re: The uncanny valley problem - does it matter for warehouse robots?

Post by sharonschmidt »

That's the official framing, at least - reality tends to lag a bit. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies. The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades.
Ex-automotive, now full-time robots.
chenperez
Posts: 202
Joined: Fri Sep 13, 2024 3:51 pm

Re: The uncanny valley problem - does it matter for warehouse robots?

Post by chenperez »

@sharonschmidt I dealt with almost this exact situation. The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement. Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Building > buying.
jhansen
Posts: 209
Joined: Sat Nov 02, 2024 8:27 am

Re: The uncanny valley problem - does it matter for warehouse robots?

Post by jhansen »

@chenperez Ran into exactly this myself. Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large.
sharonschmidt
Posts: 174
Joined: Mon Sep 30, 2024 7:31 am

Re: The uncanny valley problem - does it matter for warehouse robots?

Post by sharonschmidt »

@jhansen Ran into exactly this myself. The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement.
Ex-automotive, now full-time robots.
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