What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
Slight correction, though the overall point stands:
A commonly cited skill gap in new-grad applicants is practical systems integration experience - many candidates are individually strong in ML or in mechanical design, but comparatively few have hands-on experience getting perception, planning, and control to work together reliably on real hardware under time pressure.
she/her | grad student, biped locomotion
Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
Pretty much this. One thing to add:
RSS (Robotics: Science and Systems), ICRA, and the IEEE-RAS Humanoids conference are commonly cited as the most directly relevant venues for someone specifically interested in legged locomotion and humanoid control research, as opposed to broader AI/ML conferences.
Watching this space closely since 2019.
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camila.jackson0
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Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
This is exactly the kind of context I was looking for.
A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record can meaningfully substitute for a less-relevant formal credential.
Kind of makes me think about how different this all looked even three years ago.
Building > buying.
Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
Related question -
A commonly cited skill gap in new-grad applicants is practical systems integration experience - many candidates are individually strong in ML or in mechanical design, but comparatively few have hands-on experience getting perception, planning, and control to work together reliably on real hardware under time pressure.
"The best actuator is the one that doesn't overheat."
Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
@rossi30 That's the official framing, at least - reality tends to lag a bit.
Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific dynamics and learned-control components are new.
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camila.jackson0
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Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
This lines up with my experience.
Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
Building > buying.
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diego.moore6
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Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
@camila.jackson0 That's the official framing, at least - reality tends to lag a bit.
How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job.
Building > buying.
Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
@diego.moore6 Ran into exactly this myself.
The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side. A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.
Reminds me a bit of the early drone hobbyist scene, honestly.
she/her
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benjaminsanchez
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Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
@scott21 From what I've seen:
How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job. Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
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sarah.santos3
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Re: What's the most useful feedback you got in a robotics job interview, even if you didn't get the offer?
Not to derail, but this reminds me of something adjacent:
RSS (Robotics: Science and Systems), ICRA, and the IEEE-RAS Humanoids conference are commonly cited as the most directly relevant venues for someone specifically interested in legged locomotion and humanoid control research, as opposed to broader AI/ML conferences. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.
they/them