How much does sensor fusion actually help vs just adding compute?
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servoken70
- Posts: 179
- Joined: Sun Nov 17, 2024 5:05 am
Re: How much does sensor fusion actually help vs just adding compute?
@matthew43 This lines up with my experience.
IMU drift over time (bias instability) is usually the real culprit behind slowly diverging state estimates, not noise - it's typically handled with sensor fusion against other references (visual odometry, joint kinematics) rather than trying to eliminate drift at the source.
Watching this space closely since 2019.
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pierregreen
- Posts: 205
- Joined: Thu Dec 12, 2024 11:01 am
Re: How much does sensor fusion actually help vs just adding compute?
Small correction on one detail:
Depth sensing range and reliability both degrade outdoors in direct sunlight for most structured-light and active stereo cameras, since the ambient IR washes out the projected pattern - it's a real limitation for humanoids intended for anything beyond indoor, controlled environments. Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.
she/her
Re: How much does sensor fusion actually help vs just adding compute?
@pierregreen Same conclusion I've come to. Also worth noting:
Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a vision problem.
he/him | robotics hobbyist since the DARPA Grand Challenge days
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benjaminsanchez
- Posts: 180
- Joined: Fri Apr 18, 2025 1:58 am
Re: How much does sensor fusion actually help vs just adding compute?
@matthew43 That's the official framing, at least - reality tends to lag a bit.
LiDAR gives reliable, lighting-independent range data but is heavier, pricier, and gives sparser point clouds up close than stereo or depth cameras, which is why a lot of humanoids lean on stereo/depth cameras for near-field manipulation and reserve LiDAR (if present at all) for longer-range navigation.