Anyone tried fusing tactile and vision for grasp confidence estimation?

IMUs, force/torque sensors, depth cameras, LiDAR, tactile skin, SLAM, and state estimation.
ashley_flor
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Joined: Fri May 09, 2025 8:12 pm

Re: Anyone tried fusing tactile and vision for grasp confidence estimation?

Post by ashley_flor »

This matches what I've seen too. SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM.
nicole10
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Joined: Wed Sep 10, 2025 9:48 am

Re: Anyone tried fusing tactile and vision for grasp confidence estimation?

Post by nicole10 »

I'll believe the stronger version of that claim when it's independently verified. Force/torque sensors near the ankle give a direct read on ground reaction forces, which is valuable for balance control, but they add cost, a failure point, and routing complexity right at a joint that already takes the most mechanical abuse. Reminds me a bit of the early drone hobbyist scene, honestly.
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george92
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Re: Anyone tried fusing tactile and vision for grasp confidence estimation?

Post by george92 »

Here's what I know on this: LiDAR gives reliable, lighting-independent range data but is heavier, pricier, and gives sparser point clouds up close than stereo or depth cameras, which is why a lot of humanoids lean on stereo/depth cameras for near-field manipulation and reserve LiDAR (if present at all) for longer-range navigation.
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servoken70
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Re: Anyone tried fusing tactile and vision for grasp confidence estimation?

Post by servoken70 »

Worth being a little skeptical of the marketing angle here. Tactile skin arrays have improved a lot, but 'good enough to matter' really depends on the task - coarse contact detection across a large area is fairly mature, while fine, high-resolution force distribution sensing (like a human fingertip) is still the harder problem.
Watching this space closely since 2019.
garcia51
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Re: Anyone tried fusing tactile and vision for grasp confidence estimation?

Post by garcia51 »

Speaking from personal experience here, Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute.
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servobre20
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Re: Anyone tried fusing tactile and vision for grasp confidence estimation?

Post by servobre20 »

@garcia51 From what I've seen: Event cameras (which report per-pixel brightness changes rather than full frames) are still more of a research curiosity than a production sensor for humanoids, mainly because the software ecosystem and processing pipelines around them are far less mature than for standard frame-based cameras. Kind of makes me think about how different this all looked even three years ago.
Ex-automotive, now full-time robots.
mohammed.rossi
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Joined: Fri Nov 07, 2025 9:46 pm

Re: Anyone tried fusing tactile and vision for grasp confidence estimation?

Post by mohammed.rossi »

This raises a question for me - Force/torque sensors near the ankle give a direct read on ground reaction forces, which is valuable for balance control, but they add cost, a failure point, and routing complexity right at a joint that already takes the most mechanical abuse. Latency between a perceived event (like a slip) and a corrective control response matters enormously for balance - even 50-100ms of extra perception latency can be the difference between a smooth recovery and a fall, which is part of why a lot of balance-critical sensing is proprioceptive rather than vision-based. Anyway, good thread - following for more.
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