Grasp planning for deformable objects - still mostly unsolved?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
emilyperez
Posts: 246
Joined: Mon Oct 28, 2024 8:03 pm

Re: Grasp planning for deformable objects - still mostly unsolved?

Post by emilyperez »

One nitpick - Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
zoeanderson
Posts: 243
Joined: Sat Oct 26, 2024 2:39 am

Re: Grasp planning for deformable objects - still mostly unsolved?

Post by zoeanderson »

@emilyperez To answer this directly: A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
scott21
Posts: 256
Joined: Fri Oct 11, 2024 9:57 am

Re: Grasp planning for deformable objects - still mostly unsolved?

Post by scott21 »

@zoeanderson This raises a question for me - Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
she/her
park44
Posts: 156
Joined: Sat Nov 30, 2024 12:03 am

Re: Grasp planning for deformable objects - still mostly unsolved?

Post by park44 »

This is exactly the kind of context I was looking for. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
she/her
jhansen
Posts: 209
Joined: Sat Nov 02, 2024 8:27 am

Re: Grasp planning for deformable objects - still mostly unsolved?

Post by jhansen »

@park44 Just to be precise about one thing: Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them.
noah_pate
Posts: 169
Joined: Tue Nov 26, 2024 8:25 pm

Re: Grasp planning for deformable objects - still mostly unsolved?

Post by noah_pate »

@jhansen This is exactly the kind of context I was looking for. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
kwilliams
Posts: 309
Joined: Sat Sep 21, 2024 1:57 pm

Re: Grasp planning for deformable objects - still mostly unsolved?

Post by kwilliams »

This is exactly the kind of context I was looking for. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
he/him
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