3-finger vs 5-finger designs - when does the extra finger actually pay off?
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mary.taylor6
- Posts: 82
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Re: 3-finger vs 5-finger designs - when does the extra finger actually pay off?
Minor factual note:
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
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williams84
- Posts: 237
- Joined: Sat Sep 28, 2024 8:50 am
Re: 3-finger vs 5-finger designs - when does the extra finger actually pay off?
Agreed, and I'd add:
Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
"The best actuator is the one that doesn't overheat."
Re: 3-finger vs 5-finger designs - when does the extra finger actually pay off?
@williams84 This raises a question for me -
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.
Kind of makes me think about how different this all looked even three years ago.
he/him | robotics hobbyist since the DARPA Grand Challenge days
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larrysokolov
- Posts: 76
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Re: 3-finger vs 5-finger designs - when does the extra finger actually pay off?
@matthew43 Side note that might be relevant:
Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
he/him
Re: 3-finger vs 5-finger designs - when does the extra finger actually pay off?
Not sure I fully agree here.
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles. In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem.
Reminds me a bit of the early drone hobbyist scene, honestly.
"Torque is a lifestyle."