Grasp planning for cluttered bins - what's the current best approach?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
scott.novikova7
Posts: 72
Joined: Fri Aug 08, 2025 1:06 am

Grasp planning for cluttered bins - what's the current best approach?

Post by scott.novikova7 »

Trying to organize my own thinking on this, so bear with me. Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Figure's fourth-generation Dexterous Hand (on Figure 02/03) reportedly offers 16 degrees of freedom per hand with sensors integrated into each finger, aimed at fine force control tasks like handling small electronic components without crushing them. What's everyone else's take?
lbianchi
Posts: 81
Joined: Mon Sep 15, 2025 6:56 pm

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by lbianchi »

@scott.novikova7 Same conclusion I've come to. Also worth noting: In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
jhansen
Posts: 209
Joined: Sat Nov 02, 2024 8:27 am

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by jhansen »

New to this, so forgive me if this is obvious - Vision-based grasp confidence estimation (predicting success before attempting a grasp) and tactile-based confirmation (confirming after contact) are complementary rather than competing - vision helps you choose a grasp, tactile tells you if it actually worked.
young56
Posts: 123
Joined: Mon Jun 09, 2025 5:26 pm

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by young56 »

I'd take that specific number with a grain of salt, honestly. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
she/her | grad student, biped locomotion
barbara.jones
Posts: 164
Joined: Fri Feb 28, 2025 6:12 pm

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by barbara.jones »

Slight correction, though the overall point stands: Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.
he/him | robotics hobbyist since the DARPA Grand Challenge days
park44
Posts: 156
Joined: Sat Nov 30, 2024 12:03 am

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by park44 »

@barbara.jones Speaking from personal experience here, Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
she/her
deborah59
Posts: 227
Joined: Mon Nov 18, 2024 9:37 am

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by deborah59 »

@park44 From what I've seen: Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Ex-automotive, now full-time robots.
barbara.jones
Posts: 164
Joined: Fri Feb 28, 2025 6:12 pm

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by barbara.jones »

From hands-on experience, Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
he/him | robotics hobbyist since the DARPA Grand Challenge days
matthew.yamamoto0
Posts: 66
Joined: Sun Dec 14, 2025 8:43 pm

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by matthew.yamamoto0 »

@barbara.jones I'd frame this differently. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
"Torque is a lifestyle."
yuki71
Posts: 163
Joined: Mon Jan 06, 2025 1:05 pm

Re: Grasp planning for cluttered bins - what's the current best approach?

Post by yuki71 »

@matthew.yamamoto0 Appreciate the detailed answer. Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
he/him | robotics hobbyist since the DARPA Grand Challenge days
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