Best single resource for a total beginner?

Open discussion on humanoid robots, the field in general, and anything that doesn't fit the boxes below.
mia.weber
Posts: 165
Joined: Thu Dec 05, 2024 4:38 am

Re: Best single resource for a total beginner?

Post by mia.weber »

@nicole57 Agreed, and I'd add: The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
mia_lars
Posts: 174
Joined: Wed Dec 25, 2024 11:00 am

Re: Best single resource for a total beginner?

Post by mia_lars »

I'll believe the stronger version of that claim when it's independently verified. The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them. Reminds me a bit of the early drone hobbyist scene, honestly.
Watching this space closely since 2019.
jhansen
Posts: 209
Joined: Sat Nov 02, 2024 8:27 am

Re: Best single resource for a total beginner?

Post by jhansen »

Genuine beginner question - A genuinely underrated bottleneck is neither hardware nor pure ML - it's the unglamorous integration work of making perception, planning, and control agree with each other reliably for eight-hour shifts.
camila.jackson0
Posts: 225
Joined: Wed Oct 09, 2024 1:27 am

Re: Best single resource for a total beginner?

Post by camila.jackson0 »

Genuinely curious - Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt. Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Building > buying.
chloe_jack
Posts: 176
Joined: Sat Nov 30, 2024 12:42 pm

Re: Best single resource for a total beginner?

Post by chloe_jack »

From what I've seen: 'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.' A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
"The best actuator is the one that doesn't overheat."
olga_lind
Posts: 170
Joined: Tue Dec 24, 2024 12:11 pm

Re: Best single resource for a total beginner?

Post by olga_lind »

@chloe_jack This matches something I went through recently. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies. Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds.
pierregreen
Posts: 205
Joined: Thu Dec 12, 2024 11:01 am

Re: Best single resource for a total beginner?

Post by pierregreen »

@olga_lind Worth being a little skeptical of the marketing angle here. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
she/her
jwang
Posts: 189
Joined: Wed Jan 22, 2025 7:28 pm

Re: Best single resource for a total beginner?

Post by jwang »

@pierregreen Appreciate the detailed answer. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
Post Reply