Anyone working in humanoid robotics outside the well-known companies - how's it different?

Getting into the field, degree paths, labs, papers, internships, and career/salary discussion.
george92
Posts: 108
Joined: Thu Sep 25, 2025 4:18 pm

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by george92 »

I don't think that's quite right, for what it's worth. How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job.
she/her | grad student, biped locomotion
aliu
Posts: 47
Joined: Tue Mar 24, 2026 6:16 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by aliu »

Respectfully, I think this undersells it a bit. Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.
she/her
ethan_fisc
Posts: 198
Joined: Wed Dec 04, 2024 1:36 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by ethan_fisc »

@aliu Yeah, this tracks with what I've read as well. The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile. Makes me wonder how this looks in another five years.
camila.jackson0
Posts: 225
Joined: Wed Oct 09, 2024 1:27 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by camila.jackson0 »

@ethan_fisc Here's the relevant bit as far as I understand it: A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.
Building > buying.
servobre20
Posts: 58
Joined: Fri Mar 13, 2026 6:16 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by servobre20 »

I dealt with almost this exact situation. Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.
Ex-automotive, now full-time robots.
sharonschmidt
Posts: 174
Joined: Mon Sep 30, 2024 7:31 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by sharonschmidt »

Small correction on one detail: Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.
Ex-automotive, now full-time robots.
young56
Posts: 123
Joined: Mon Jun 09, 2025 5:26 pm

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by young56 »

@sharonschmidt This is a great summary, thanks. Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.
she/her | grad student, biped locomotion
rtorres
Posts: 54
Joined: Wed Mar 04, 2026 1:31 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by rtorres »

Here's what I know on this: A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record can meaningfully substitute for a less-relevant formal credential.
Opinions my own, not my employer's.
ivan22
Posts: 160
Joined: Mon Mar 31, 2025 11:13 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by ivan22 »

I can speak to this a bit. Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific dynamics and learned-control components are new.
they/them
nschmidt
Posts: 52
Joined: Tue Apr 14, 2026 9:26 am

Re: Anyone working in humanoid robotics outside the well-known companies - how's it different?

Post by nschmidt »

@ivan22 This lines up with my experience. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile. In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become.
Watching this space closely since 2019.
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