What's a humanoid capability that would surprise you if it shipped next year?
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larrysokolov
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What's a humanoid capability that would surprise you if it shipped next year?
Figured this was worth its own thread rather than burying it in another one.
The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them. Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds.
Curious to hear how others see this.
he/him
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camila.jackson0
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Re: What's a humanoid capability that would surprise you if it shipped next year?
I'd frame this differently.
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast.
Building > buying.
Re: What's a humanoid capability that would surprise you if it shipped next year?
Minor factual note:
Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype. Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large.
Re: What's a humanoid capability that would surprise you if it shipped next year?
@olga_lind +1 to this. Worth adding:
'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.'
they/them
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carol.robinson
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Re: What's a humanoid capability that would surprise you if it shipped next year?
@young58 That's the official framing, at least - reality tends to lag a bit.
The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement.
they/them
Re: What's a humanoid capability that would surprise you if it shipped next year?
I'd frame this differently.
Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed.
Kind of makes me think about how different this all looked even three years ago.
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scott.andersson5
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Re: What's a humanoid capability that would surprise you if it shipped next year?
Ran into exactly this myself.
Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
This whole thread is a good reminder how young this field still is.
Re: What's a humanoid capability that would surprise you if it shipped next year?
Follow-up question though -
A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field. Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Makes me wonder how this looks in another five years.
Re: What's a humanoid capability that would surprise you if it shipped next year?
From what I've seen:
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades.
they/them
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mohammed.rossi
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Re: What's a humanoid capability that would surprise you if it shipped next year?
I see it a little differently.
Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field.
Makes me wonder how this looks in another five years.