What's one thing you changed your mind about in this field this year?
What's one thing you changed your mind about in this field this year?
Trying to organize my own thinking on this, so bear with me.
Open-source humanoid projects matter less for out-competing the well-funded players and more for keeping the barrier to entry low enough that new ideas and new people can actually get into the field. Most flashy demo reels involve some amount of teleoperation, scripted sequencing, or cherry-picked takes - that's not necessarily dishonest, but it does mean the gap between 'demoed' and 'reliably autonomous in production' is still large.
Curious to hear how others see this.
Re: What's one thing you changed your mind about in this field this year?
Slight correction, though the overall point stands:
Legs earn their keep specifically where the environment wasn't redesigned for robots - stairs, curbs, uneven yards, cluttered floors - which is a smaller slice of real-world tasks than the marketing suggests.
Re: What's one thing you changed your mind about in this field this year?
@kim37 Minor factual note:
Elder care is one of the most emotionally appealing use cases and also one of the hardest, because it demands both physical safety around fragile people and social/communication skill that's still far behind the manipulation hype. A lot of the current wave genuinely is repackaged 2000s and 2010s research (ZMP walking, whole-body control, DARPA-era grasping) combined with two things that weren't available then: cheap high-torque-density actuators and large-scale learned policies.
they/them
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emilyperez
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Re: What's one thing you changed your mind about in this field this year?
@garcia51 I'll believe the stronger version of that claim when it's independently verified.
A recurring pattern in the field: a capability looks solved in a controlled demo, then takes another 18-24 months of engineering to become boringly reliable in the field.
Re: What's one thing you changed your mind about in this field this year?
This matches what I've seen too.
The uncanny valley matters a lot less in a warehouse than in a living room - nobody cares if a picking robot looks a little stiff, but a home-companion robot with a slightly-off gait reads as unsettling fast. The labor-substitution narrative gets simplified a lot in pitch decks; the more honest framing right now is 'augmenting understaffed, high-turnover roles' rather than wholesale replacement.
she/her | grad student, biped locomotion
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williams84
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Re: What's one thing you changed your mind about in this field this year?
Slight correction, though the overall point stands:
The safety case for humanoids working near people usually leans on compliant/backdrivable joints plus soft force limits, but there isn't yet a mature, widely-adopted standard equivalent to what industrial arms have had for decades. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
"The best actuator is the one that doesn't overheat."
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ananya.novak
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Re: What's one thing you changed your mind about in this field this year?
I can speak to this a bit.
Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed. The 'humanoid' form factor mostly wins on infrastructure compatibility, not raw efficiency - stairs, doors, and tools were all built for a human body plan, so a legged, two-armed robot slots into existing spaces without retrofitting them.
Currently: 3D printing my way to bankruptcy.
Re: What's one thing you changed your mind about in this field this year?
@ananya.novak I can speak to this a bit.
'General purpose' in 2026 mostly means 'can be reprogrammed for a new task without new hardware,' not 'can walk into any environment and figure things out unsupervised.'
Ex-automotive, now full-time robots.
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gimbalmar65
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Re: What's one thing you changed your mind about in this field this year?
This is a great summary, thanks.
Automotive plants ended up as the first serious proving ground for humanoids mostly because they already have structured environments, safety processes, and budget for automation - not because car assembly is uniquely suited to bipeds.
Kind of makes me think about how different this all looked even three years ago.
Currently: 3D printing my way to bankruptcy.
Re: What's one thing you changed your mind about in this field this year?
That's the official framing, at least - reality tends to lag a bit.
Roughly 7,000-8,000 commercial humanoids are estimated to be operational worldwide as of mid-2026, which sounds like a lot until you compare it to the millions of industrial arms already installed. Wheeled-torso designs solve 90% of warehouse and light-industrial tasks with far less complexity than a biped, which is exactly why so many 'humanoid' demos quietly have wheels under a skirt.
they/them