What's the realistic detection range for tactile arrays sensing near-contact (not touch)?

IMUs, force/torque sensors, depth cameras, LiDAR, tactile skin, SLAM, and state estimation.
emilyperez
Posts: 246
Joined: Mon Oct 28, 2024 8:03 pm

Re: What's the realistic detection range for tactile arrays sensing near-contact (not touch)?

Post by emilyperez »

@chloe_jack Related question - A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything else (vision, tactile, LiDAR) adds capability rather than being strictly required just to stay upright.
carol.robinson
Posts: 153
Joined: Sun Mar 16, 2025 11:36 am

Re: What's the realistic detection range for tactile arrays sensing near-contact (not touch)?

Post by carol.robinson »

@emilyperez Counterpoint: Multi-camera calibration drifts over time from thermal expansion, vibration, and mechanical wear, which is why production systems typically run periodic recalibration routines rather than assuming a one-time factory calibration holds forever.
they/them
jhansen
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Joined: Sat Nov 02, 2024 8:27 am

Re: What's the realistic detection range for tactile arrays sensing near-contact (not touch)?

Post by jhansen »

@carol.robinson Not sure I fully agree here. Proprioception (the robot's sense of its own joint angles, velocities, and forces) tends to get less attention than flashy vision systems, even though a lot of balance and manipulation failures trace back to proprioceptive noise or miscalibration rather than a vision problem.
choi98
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Joined: Sat Oct 12, 2024 12:32 am

Re: What's the realistic detection range for tactile arrays sensing near-contact (not touch)?

Post by choi98 »

@jhansen I don't think that's quite right, for what it's worth. SLAM in a working warehouse is harder than in a controlled lab mainly because the map keeps changing - pallets move, people walk through, lighting shifts near dock doors - so a lot of production systems lean on semi-static maps refreshed periodically rather than pure continuous SLAM.
Watching this space closely since 2019.
yuki71
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Joined: Mon Jan 06, 2025 1:05 pm

Re: What's the realistic detection range for tactile arrays sensing near-contact (not touch)?

Post by yuki71 »

I'll believe the stronger version of that claim when it's independently verified. Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks. Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now.
he/him | robotics hobbyist since the DARPA Grand Challenge days
green28
Posts: 109
Joined: Sun May 11, 2025 2:06 am

Re: What's the realistic detection range for tactile arrays sensing near-contact (not touch)?

Post by green28 »

@yuki71 I'd push back on this a bit. Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute. Reminds me a bit of the early drone hobbyist scene, honestly.
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