Anyone benchmarked tactile sensor response time under rapid contact?

IMUs, force/torque sensors, depth cameras, LiDAR, tactile skin, SLAM, and state estimation.
rossi30
Posts: 179
Joined: Sat Feb 15, 2025 7:49 am

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by rossi30 »

@emma_whit Agreed, and I'd add: Tactile skin arrays have improved a lot, but 'good enough to matter' really depends on the task - coarse contact detection across a large area is fairly mature, while fine, high-resolution force distribution sensing (like a human fingertip) is still the harder problem. This whole thread is a good reminder how young this field still is.
"The best actuator is the one that doesn't overheat."
servobre20
Posts: 58
Joined: Fri Mar 13, 2026 6:16 am

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by servobre20 »

@rossi30 This lines up with my experience. Force/torque sensors near the ankle give a direct read on ground reaction forces, which is valuable for balance control, but they add cost, a failure point, and routing complexity right at a joint that already takes the most mechanical abuse.
Ex-automotive, now full-time robots.
sharonschmidt
Posts: 174
Joined: Mon Sep 30, 2024 7:31 am

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by sharonschmidt »

This is a great summary, thanks. Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now.
Ex-automotive, now full-time robots.
amandawhite
Posts: 53
Joined: Wed May 13, 2026 1:15 pm

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by amandawhite »

@sharonschmidt This matches what I've seen too. Multi-camera calibration drifts over time from thermal expansion, vibration, and mechanical wear, which is why production systems typically run periodic recalibration routines rather than assuming a one-time factory calibration holds forever.
"The best actuator is the one that doesn't overheat."
emma_whit
Posts: 73
Joined: Thu Dec 25, 2025 11:20 pm

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by emma_whit »

Slight correction, though the overall point stands: Multi-camera calibration drifts over time from thermal expansion, vibration, and mechanical wear, which is why production systems typically run periodic recalibration routines rather than assuming a one-time factory calibration holds forever.
jonathan_tana
Posts: 33
Joined: Mon Jun 01, 2026 4:58 pm

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by jonathan_tana »

@emma_whit I dealt with almost this exact situation. A minimum viable sensing suite for safe bipedal walking generally includes joint encoders, an IMU for orientation/angular velocity, and either force/torque sensing or accurate current-based torque estimation at the ankles - everything else (vision, tactile, LiDAR) adds capability rather than being strictly required just to stay upright.
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betty.king
Posts: 87
Joined: Sun Sep 14, 2025 8:37 am

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by betty.king »

@jonathan_tana I don't think that's quite right, for what it's worth. LiDAR gives reliable, lighting-independent range data but is heavier, pricier, and gives sparser point clouds up close than stereo or depth cameras, which is why a lot of humanoids lean on stereo/depth cameras for near-field manipulation and reserve LiDAR (if present at all) for longer-range navigation. Estimating joint torque from motor current draw is cheap and requires no extra sensor, but it's less accurate than a dedicated torque sensor because it doesn't capture friction losses through the gearbox - good enough for coarse control, not always for precise force-controlled tasks.
Watching this space closely since 2019.
scott21
Posts: 256
Joined: Fri Oct 11, 2024 9:57 am

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by scott21 »

Worth being a little skeptical of the marketing angle here. Unitree's Dex3-1 dexterous hand packs around 33 pressure/tactile sensors per hand across the fingers and palm, capable of sensing pressure roughly in the 10g-2500g range - a useful reference point for what 'production tactile sensing' looks like right now.
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olga24
Posts: 23
Joined: Wed Jul 08, 2026 10:15 am

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by olga24 »

Related question - Depth sensing range and reliability both degrade outdoors in direct sunlight for most structured-light and active stereo cameras, since the ambient IR washes out the projected pattern - it's a real limitation for humanoids intended for anything beyond indoor, controlled environments.
"The best actuator is the one that doesn't overheat."
ronald.clark
Posts: 64
Joined: Sat Feb 14, 2026 9:05 am

Re: Anyone benchmarked tactile sensor response time under rapid contact?

Post by ronald.clark »

Still learning the space, so correct me if wrong - Sensor fusion mostly earns its keep by covering for each individual sensor's weaknesses - vision struggles with occlusion and lighting, IMUs drift, force/torque sensors are noisy at low loads - fusing them gives a more robust estimate than any one source alone, independent of raw compute. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
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