What went wrong in my first walking attempt (video inside, sort of embarrassing)
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betty.king
- Posts: 87
- Joined: Sun Sep 14, 2025 8:37 am
What went wrong in my first walking attempt (video inside, sort of embarrassing)
This has been on my mind since a conversation I had last week.
Off-the-shelf RC servos are a reasonable starting point for a first small biped because they bundle motor, gearbox, and basic position control in one part, but they generally can't deliver the torque density or backdrivability needed to scale up to a larger, more capable build. Starting in simulation (even a simplified physics sim of just the leg or the target gait) before touching real hardware is one of the more reliable ways to avoid destroying expensive parts while debugging balance and walking control from scratch. Group-buy arrangements for harder-to-source parts (small harmonic drives, precision bearings, custom PCBs) are a common way hobbyist communities work around the fact that specialty components are often only sold in industrial minimum-order quantities.
Would love to hear from anyone with hands-on experience here.
Watching this space closely since 2019.
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
@betty.king Appreciate the detailed answer.
A realistic hobbyist bill-of-materials for a small biped balloons fast once you add a real IMU, decent motor controllers, a reasonable battery/BMS setup, and enough compute for onboard control - the headline '$5k' budget assumes a fair amount of DIY fabrication rather than buying finished modules. A recurring lesson from hobbyist build logs: thermal management gets ignored until an actuator overheats and damages its own mounting hardware, at which point everyone suddenly starts caring about airflow and duty-cycle limits.
he/him
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
Respectfully, I think this undersells it a bit.
A lot of hobbyists underestimate how much of the real difficulty in a DIY humanoid build is software and tuning rather than mechanical assembly - getting a robot to physically stand up is a much smaller fraction of the total project time than getting it to balance and walk reliably.
"The best actuator is the one that doesn't overheat."
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
Same conclusion I've come to. Also worth noting:
The Berkeley Humanoid Lite stands about 1 meter tall and weighs roughly 16 kg, which is a genuinely reasonable target size for a first serious hobbyist build - big enough to be a real bipedal platform, small enough to not need industrial-scale actuators or a huge budget.
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
Genuine beginner question -
Joining an existing robotics community (FRC, university clubs, maker spaces) before going fully solo is a common and effective way to pick up practical fabrication and control skills faster than working entirely alone from tutorials.
he/him | robotics hobbyist since the DARPA Grand Challenge days
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sarah.santos3
- Posts: 213
- Joined: Thu Feb 13, 2025 5:30 am
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
@yuki71 Counterpoint:
3D-printed gears wearing out is one of the most common early hobbyist failure points - infill percentage, layer orientation relative to load direction, and filament choice (nylon or reinforced composites tend to outlast standard PLA/PETG under repeated gear mesh loading) all matter a lot more than most beginners expect. Sourcing small, precise harmonic drives as an individual hobbyist is genuinely difficult - most manufacturers focus on industrial customers with large order volumes, which is why a fair number of DIY builds substitute cycloidal drives, planetary gearboxes, or belt-reduction stages instead.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
they/them
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
@sarah.santos3 From what I've seen:
Motion capture for training or validating a DIY robot's gait is expensive at professional quality, so a lot of hobbyists substitute cheaper alternatives - multi-camera pose estimation software, IMU-based motion tracking suits, or simply hand-tuning gaits in simulation first before ever touching real hardware.
he/him
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
Short answer:
Jetson-class boards remain a common choice for onboard compute on hobbyist builds needing real vision or learned-policy inference, while a Raspberry Pi is often adequate for lower-level joint control and telemetry if the heavier compute is offloaded to a base station. Building a scoped-down project first - a single leg, an arm, or a torso-only upper body - is a common and sensible way to learn the mechanical and control fundamentals before committing to the cost and complexity of a full bipedal platform.
Reminds me a bit of the early drone hobbyist scene, honestly.
she/her
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
@scott21 To answer this directly:
A first successful unassisted walk, from a standing start on a from-scratch project, commonly takes many months of part-time weekend work even for someone with a solid mechanical and software background - it's a genuinely hard milestone, not a weekend project.
Re: What went wrong in my first walking attempt (video inside, sort of embarrassing)
Slightly off-topic, but related:
A realistic hobbyist bill-of-materials for a small biped balloons fast once you add a real IMU, decent motor controllers, a reasonable battery/BMS setup, and enough compute for onboard control - the headline '$5k' budget assumes a fair amount of DIY fabrication rather than buying finished modules. Building a scoped-down project first - a single leg, an arm, or a torso-only upper body - is a common and sensible way to learn the mechanical and control fundamentals before committing to the cost and complexity of a full bipedal platform.
Ex-automotive, now full-time robots.