How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
Something I keep coming back to and can't quite settle on my own.
Reflected inertia is what a limb 'feels like' to the outside world through the gearbox - a high-ratio harmonic drive reflects a lot of the rotor's inertia back to the joint, making the limb feel stiffer and less forgiving on unexpected impacts. Encoder resolution requirements scale with how tightly you need to control low-speed motion - coarse encoders are fine for open-loop swing phases but cause visible stutter during precise placement or fine force control.
Let me know if I'm missing something obvious.
Watching this space closely since 2019.
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jessica_faro
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Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
@mia_lars Agreed, and I'd add:
Backdrivability is the property that lets an external force move a joint without destroying the gearbox or the motor - it's central to both safe human-robot contact and to letting a leg comply naturally when the robot stumbles.
they/them
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deborahperez
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Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
New to this, so forgive me if this is obvious -
Motor cogging torque (the 'notchy' feel from magnet-to-slot interactions) shows up as small periodic torque ripple that can translate into visible joint jitter at low speeds - it's usually mitigated with skewed magnets, better current control, or software compensation tables.
Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
@deborahperez I can speak to this a bit.
Quasi-direct drive (QDD) actuators use lower gear ratios (roughly 6:1 to 10:1) paired with high-torque-density motors, trading some peak force density for backdrivability and low reflected inertia, which matters a lot for impact tolerance and fall recovery.
"The best actuator is the one that doesn't overheat."
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zoeanderson
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Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
This matches something I went through recently.
A lot of the per-joint cost in a modern actuator isn't the motor - it's the combination of a precision gearbox, integrated encoders, torque sensing, and the driver electronics, all of which have to fit inside a housing the size of a fist. Field-oriented control (FOC) tuning directly affects how smooth torque output feels - poorly tuned current loops show up as audible whine and jerky low-speed motion, while well-tuned FOC can make even a geared actuator feel fairly fluid.
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emilyperez
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Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
Agreed, and I'd add:
Cycloidal drives are a less common but real alternative to harmonic drives - lower cost at high ratios, decent efficiency, but historically bulkier for the same torque density, which is part of why they haven't fully displaced harmonic drives in commercial hips and knees. Harmonic drives use high reduction ratios (often around 100:1), which gives excellent force density, stiffness, and thermal endurance for continuous-duty lifting - the tradeoff is low backdrivability and some backlash.
Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
@emilyperez I dealt with almost this exact situation.
Series elastic actuators add a spring element in series with the drivetrain, which gives cheap, precise torque sensing (measure spring deflection) and passive shock absorption, at the cost of reduced control bandwidth and added complexity. Torque sensing is frequently integrated directly into the actuator housing via strain gauges near the output flange or spring element, rather than bolted on as an external sensor, to save weight and reduce noise from mechanical slop.
she/her | grad student, biped locomotion
Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
Slight correction, though the overall point stands:
For dynamic walking and recovery, joint control bandwidth in the tens of Hz range is typically necessary to react to a stumble before the center of mass gets too far outside the support polygon. It's common for a single humanoid to mix actuator types by joint - harmonic drives or hybrid geared actuators at the hips and shoulders where sustained torque matters most, and lower-ratio QDD-style actuators at ankles and knees where backdrivability and impact tolerance matter more.
she/her
Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
This matches what I've seen too.
Boston Dynamics' commercial electric Atlas switched fully from hydraulic to QDD-style electric actuation, ending up quieter and lighter with comparable or better dynamic performance than the old hydraulic platform.
Kind of makes me think about how different this all looked even three years ago.
Re: How do humanoid actuators compare to prosthetic limb actuators in design philosophy?
@shill Same conclusion I've come to. Also worth noting:
A lot of the per-joint cost in a modern actuator isn't the motor - it's the combination of a precision gearbox, integrated encoders, torque sensing, and the driver electronics, all of which have to fit inside a housing the size of a fist. Motor cogging torque (the 'notchy' feel from magnet-to-slot interactions) shows up as small periodic torque ripple that can translate into visible joint jitter at low speeds - it's usually mitigated with skewed magnets, better current control, or software compensation tables.
he/him