What's a skill you wish you'd learned earlier in your robotics career?

Getting into the field, degree paths, labs, papers, internships, and career/salary discussion.
matthew43
Posts: 199
Joined: Wed Nov 06, 2024 9:18 am

What's a skill you wish you'd learned earlier in your robotics career?

Post by matthew43 »

Curious what people here think about this. The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side. Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements. Curious to hear how others see this.
he/him | robotics hobbyist since the DARPA Grand Challenge days
kwilliams
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Joined: Sat Sep 21, 2024 1:57 pm

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by kwilliams »

@matthew43 Slight correction, though the overall point stands: A field-deployment or reliability engineer's day-to-day work leans much more toward diagnosing real-world failure patterns, managing spare-parts logistics, and working directly with the customer site than toward algorithm development - a genuinely different role than a lot of new grads expect going in.
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dchen
Posts: 182
Joined: Wed Nov 13, 2024 6:51 am

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by dchen »

@kwilliams This lines up with my experience. RSS (Robotics: Science and Systems), ICRA, and the IEEE-RAS Humanoids conference are commonly cited as the most directly relevant venues for someone specifically interested in legged locomotion and humanoid control research, as opposed to broader AI/ML conferences. This whole thread is a good reminder how young this field still is.
pierregreen
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Joined: Thu Dec 12, 2024 11:01 am

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by pierregreen »

@dchen Just to be precise about one thing: How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job. Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.
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camila.jackson0
Posts: 225
Joined: Wed Oct 09, 2024 1:27 am

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by camila.jackson0 »

Yeah, this tracks with what I've read as well. A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.
Building > buying.
charlesbianchi
Posts: 157
Joined: Fri Apr 18, 2025 2:51 am

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by charlesbianchi »

@camila.jackson0 Slight correction, though the overall point stands: 24/7 factory-pilot support roles (the engineers keeping a deployed fleet running through real shifts) reportedly carry a real burnout risk, since they combine the unpredictability of early-stage hardware with the operational pressure of a live production environment. Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
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sarah.santos3
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Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by sarah.santos3 »

I'd push back on this a bit. Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles. In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become.
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deborah59
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Joined: Mon Nov 18, 2024 9:37 am

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by deborah59 »

I can speak to this a bit. Transitioning from industrial automation into humanoid-specific roles is a increasingly common and viable path, since a lot of the underlying skills (motion control, safety systems, real-time software) transfer directly, even though the specific dynamics and learned-control components are new.
Ex-automotive, now full-time robots.
ethan_fisc
Posts: 198
Joined: Wed Dec 04, 2024 1:36 am

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by ethan_fisc »

Still learning the space, so correct me if wrong - Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.
deborahperez
Posts: 279
Joined: Sat Aug 31, 2024 4:22 am

Re: What's a skill you wish you'd learned earlier in your robotics career?

Post by deborahperez »

Sorry if this is a basic question, but A commonly cited skill gap in new-grad applicants is practical systems integration experience - many candidates are individually strong in ML or in mechanical design, but comparatively few have hands-on experience getting perception, planning, and control to work together reliably on real hardware under time pressure.
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