What's the biggest manipulation failure mode you've personally seen in a demo?
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niklassantos
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Pretty much this. One thing to add:
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Reminds me a bit of the early drone hobbyist scene, honestly.
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servoken70
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
@niklassantos From hands-on experience,
Payload-to-hand-weight ratio varies a lot across current dexterous hands, and it's a meaningful tradeoff - more DoF and finer sensing generally means more actuators and mass in the hand itself, which eats into the arm's usable payload budget.
Watching this space closely since 2019.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
I can speak to this a bit.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can. Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Watching this space closely since 2019.
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matthew.yamamoto0
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
I'll believe the stronger version of that claim when it's independently verified.
Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
Makes me wonder how this looks in another five years.
"Torque is a lifestyle."
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
@matthew.yamamoto0 That's the official framing, at least - reality tends to lag a bit.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
they/them
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freya.sokolov
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
That's the official framing, at least - reality tends to lag a bit.
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
Ex-automotive, now full-time robots.
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ethan.lewis5
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
@freya.sokolov This matches something I went through recently.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
This whole thread is a good reminder how young this field still is.
Opinions my own, not my employer's.
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mary.taylor6
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
I'd take that specific number with a grain of salt, honestly.
Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Not sure I fully agree here.
In-hand reorientation (repositioning a grasped object without setting it down) is one of the more advanced manipulation skills, requiring either a highly dexterous hand with enough DoF or clever use of gravity and controlled slipping - it's an active research area rather than a solved problem. Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism.
"Torque is a lifestyle."
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ethan_fisc
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Re: What's the biggest manipulation failure mode you've personally seen in a demo?
Yeah, this tracks with what I've read as well.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.