Anyone tried fully passive compliant fingers with no active sensing at all?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
ramirez77
Posts: 146
Joined: Sat Apr 05, 2025 9:39 pm

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by ramirez77 »

@kwameivanov Appreciate the detailed answer. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
he/him | robotics hobbyist since the DARPA Grand Challenge days
jchen
Posts: 70
Joined: Fri Dec 19, 2025 2:19 pm

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by jchen »

Just to be precise about one thing: Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.
"The best actuator is the one that doesn't overheat."
joseph_sing
Posts: 63
Joined: Wed Dec 10, 2025 2:29 am

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by joseph_sing »

Agreed, and I'd add: Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.
"The best actuator is the one that doesn't overheat."
yuki71
Posts: 163
Joined: Mon Jan 06, 2025 1:05 pm

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by yuki71 »

@joseph_sing Ran into exactly this myself. Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
he/him | robotics hobbyist since the DARPA Grand Challenge days
arjunsanchez
Posts: 74
Joined: Sun Nov 23, 2025 3:20 am

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by arjunsanchez »

@yuki71 Same conclusion I've come to. Also worth noting: Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects. Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.
he/him | robotics hobbyist since the DARPA Grand Challenge days
barbara50
Posts: 178
Joined: Thu Dec 19, 2024 12:19 pm

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by barbara50 »

I dealt with almost this exact situation. Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
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jchen
Posts: 70
Joined: Fri Dec 19, 2025 2:19 pm

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by jchen »

@barbara50 I can speak to this a bit. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
"The best actuator is the one that doesn't overheat."
emily45
Posts: 15
Joined: Fri Aug 28, 2026 5:08 pm

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by emily45 »

One nitpick - Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
brenda52
Posts: 26
Joined: Fri Jul 17, 2026 6:16 am

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by brenda52 »

Here's what I know on this: Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
Watching this space closely since 2019.
nicole10
Posts: 103
Joined: Wed Sep 10, 2025 9:48 am

Re: Anyone tried fully passive compliant fingers with no active sensing at all?

Post by nicole10 »

I'd take that specific number with a grain of salt, honestly. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
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