Anyone tried fully passive compliant fingers with no active sensing at all?
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@kwameivanov Appreciate the detailed answer.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
he/him | robotics hobbyist since the DARPA Grand Challenge days
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
Just to be precise about one thing:
Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.
"The best actuator is the one that doesn't overheat."
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joseph_sing
- Posts: 63
- Joined: Wed Dec 10, 2025 2:29 am
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
Agreed, and I'd add:
Palm sensing gets less attention than fingertip sensing, but a lot of power grasps (holding a box, a tool handle) rely more on palm and lateral finger contact than fingertip contact, so under-sensing the palm can leave a real blind spot in grasp confidence.
"The best actuator is the one that doesn't overheat."
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@joseph_sing Ran into exactly this myself.
Underactuated hands (fewer actuators than joints, using mechanical coupling to shape the grasp) are a reasonable engineering compromise for robust power grasps on a budget, but they generally can't do fine in-hand manipulation the way a fully actuated hand can.
he/him | robotics hobbyist since the DARPA Grand Challenge days
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arjunsanchez
- Posts: 74
- Joined: Sun Nov 23, 2025 3:20 am
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@yuki71 Same conclusion I've come to. Also worth noting:
Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects. Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have.
he/him | robotics hobbyist since the DARPA Grand Challenge days
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
I dealt with almost this exact situation.
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
Opinions my own, not my employer's.
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
@barbara50 I can speak to this a bit.
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
"The best actuator is the one that doesn't overheat."
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
One nitpick -
Bimanual manipulation - two arms coordinating on one task - is harder than it looks mostly because of the added degrees of freedom and the timing/force coordination required; a lot of 'two-handed' demos are actually closer to two independent single-hand tasks done in sequence.
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
Here's what I know on this:
Tendon-driven fingers let you move the heavier actuators back into the palm or forearm, keeping the fingers themselves light and fast, but they introduce cable routing, tensioning, and long-term wear problems that direct-actuated fingers don't have. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
Watching this space closely since 2019.
Re: Anyone tried fully passive compliant fingers with no active sensing at all?
I'd take that specific number with a grain of salt, honestly.
Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Object occlusion by the robot's own hand during the final approach to a grasp is a common and annoying perception problem - the closer the hand gets to a good grasp position, the more it blocks the camera's view of exactly what it's about to grab.
he/him