How much does prior automotive/aerospace experience actually transfer to this field?

Getting into the field, degree paths, labs, papers, internships, and career/salary discussion.
karen_kim
Posts: 116
Joined: Wed Jun 25, 2025 11:18 pm

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by karen_kim »

Slightly off-topic, but related: 24/7 factory-pilot support roles (the engineers keeping a deployed fleet running through real shifts) reportedly carry a real burnout risk, since they combine the unpredictability of early-stage hardware with the operational pressure of a live production environment.
ssantos
Posts: 105
Joined: Wed Sep 03, 2025 12:03 am

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by ssantos »

Slight correction, though the overall point stands: The common academic path into this field is a master's or conversion course in robotics or machine learning, followed by an internship or research role at a known lab or company - a PhD is common but increasingly not strictly required for industry roles, especially on the applied engineering side. Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
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deborah59
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Joined: Mon Nov 18, 2024 9:37 am

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by deborah59 »

@ssantos Here's the relevant bit as far as I understand it: In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become. Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.
Ex-automotive, now full-time robots.
dubois35
Posts: 280
Joined: Mon Sep 09, 2024 12:01 pm

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by dubois35 »

Can I ask a dumb follow-up - Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis. This whole thread is a good reminder how young this field still is.
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kwilliams
Posts: 309
Joined: Sat Sep 21, 2024 1:57 pm

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by kwilliams »

This is exactly the kind of context I was looking for. In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become.
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erik_novi
Posts: 192
Joined: Sun Oct 13, 2024 6:23 am

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by erik_novi »

Same conclusion I've come to. Also worth noting: Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles.
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young56
Posts: 123
Joined: Mon Jun 09, 2025 5:26 pm

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by young56 »

@erik_novi One nitpick - Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
she/her | grad student, biped locomotion
joseph_sing
Posts: 63
Joined: Wed Dec 10, 2025 2:29 am

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by joseph_sing »

@young56 Yeah, this tracks with what I've read as well. Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.
"The best actuator is the one that doesn't overheat."
hill23
Posts: 80
Joined: Sun Oct 05, 2025 11:15 am

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by hill23 »

@joseph_sing Here's what I know on this: Internship competitiveness at the well-known humanoid companies has increased sharply as the field's visibility has grown, with the applicant pool now including not just robotics students but a lot of general CS/ML students drawn in by the sector's high profile.
ssantos
Posts: 105
Joined: Wed Sep 03, 2025 12:03 am

Re: How much does prior automotive/aerospace experience actually transfer to this field?

Post by ssantos »

@hill23 From what I've seen: Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis.
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