What's a skill you wish you'd learned earlier in your robotics career?
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sarah.santos3
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Re: What's a skill you wish you'd learned earlier in your robotics career?
I can speak to this a bit.
How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job.
Totally unrelated but has anyone else noticed how fast component costs are dropping this year.
they/them
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diego.moore6
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Re: What's a skill you wish you'd learned earlier in your robotics career?
@sarah.santos3 Yeah, this tracks with what I've read as well.
Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
Building > buying.
Re: What's a skill you wish you'd learned earlier in your robotics career?
Respectfully, I think this undersells it a bit.
Companies like Figure, 1X, Apptronik, and Agility Robotics are reportedly pulling senior ROS, controls, and learning engineers directly out of warehouse-automation and industrial-robotics roles - a sign of real talent competition between adjacent industries, not just fresh grads entering the field. Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles.
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pierregreen
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Re: What's a skill you wish you'd learned earlier in your robotics career?
@dchen Slight correction, though the overall point stands:
Remote work remains genuinely limited for most hands-on humanoid hardware roles, given the need for physical access to robots and test environments, though software-only roles (simulation, perception algorithms, offline learning) increasingly do offer remote or hybrid arrangements.
Reminds me a bit of the early drone hobbyist scene, honestly.
she/her
Re: What's a skill you wish you'd learned earlier in your robotics career?
Worth being a little skeptical of the marketing angle here.
A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.
"Torque is a lifestyle."
Re: What's a skill you wish you'd learned earlier in your robotics career?
Slightly off-topic, but related:
Active employers hiring specifically for humanoid-relevant roles span both established robotics companies (Shadow Robot, Engineered Arts, PAL Robotics) and the newer venture-funded players (Figure, 1X, Apptronik, Sanctuary AI, Boston Dynamics' electric Atlas program) - each with different team sizes, cultures, and hardware-vs-software emphasis. How much ML background a controls role actually requires varies a lot by company and team - some whole-body control positions remain heavily classical-optimization-focused, while others increasingly expect familiarity with reinforcement learning or imitation learning even for what used to be a purely classical-controls job.
she/her | grad student, biped locomotion
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servoken70
- Posts: 179
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Re: What's a skill you wish you'd learned earlier in your robotics career?
@nicole57 Here's what I know on this:
RSS (Robotics: Science and Systems), ICRA, and the IEEE-RAS Humanoids conference are commonly cited as the most directly relevant venues for someone specifically interested in legged locomotion and humanoid control research, as opposed to broader AI/ML conferences.
Watching this space closely since 2019.
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ashley_flor
- Posts: 109
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Re: What's a skill you wish you'd learned earlier in your robotics career?
Speaking from personal experience here,
A strong, well-documented personal project (even a modest DIY build or a solid simulation-based RL project) reportedly carries real weight in hiring for this field, partly because the field is young enough that a demonstrated hands-on track record can meaningfully substitute for a less-relevant formal credential. Robotics engineers in the US were reportedly seeing $150k-$205k total comp at mid-level and $205k-$300k at senior level in 2026, with humanoid- and foundation-model-specialist roles clearing $280k-$475k - a meaningful premium over general robotics/automation roles.
Re: What's a skill you wish you'd learned earlier in your robotics career?
@ashley_flor Slight correction, though the overall point stands:
A whole-body control engineer's day-to-day work is a mix of formulating and tuning constrained optimization problems, debugging why a controller behaves differently on hardware than in simulation, and a surprising amount of time spent on numerical stability and solver performance rather than pure algorithm design.
"The best actuator is the one that doesn't overheat."
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benjaminsanchez
- Posts: 180
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Re: What's a skill you wish you'd learned earlier in your robotics career?
One nitpick -
In the UK, base salaries for robotics roles reportedly range from around £50,000 for new graduates up to roughly £200,000 for senior whole-body-control or reinforcement-learning specialists - a notably wide band reflecting how specialized the top end of the field has become.
This whole thread is a good reminder how young this field still is.