Anyone using imitation learning purely from human video for grasp policies?
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emilyperez
- Posts: 246
- Joined: Mon Oct 28, 2024 8:03 pm
Re: Anyone using imitation learning purely from human video for grasp policies?
Worth being a little skeptical of the marketing angle here.
Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
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cynthia.muller
- Posts: 135
- Joined: Sun Feb 16, 2025 8:23 pm
Re: Anyone using imitation learning purely from human video for grasp policies?
@emilyperez I can speak to this a bit.
Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
Opinions my own, not my employer's.
Re: Anyone using imitation learning purely from human video for grasp policies?
@cynthia.muller One nitpick -
Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
Re: Anyone using imitation learning purely from human video for grasp policies?
Speaking from personal experience here,
Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
she/her
Re: Anyone using imitation learning purely from human video for grasp policies?
Related question -
Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself.
Makes me wonder how this looks in another five years.
they/them
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thomasmitchell
- Posts: 49
- Joined: Mon Apr 13, 2026 6:08 am
Re: Anyone using imitation learning purely from human video for grasp policies?
@young58 Related question -
A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
"The best actuator is the one that doesn't overheat."
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arjunsanchez
- Posts: 74
- Joined: Sun Nov 23, 2025 3:20 am
Re: Anyone using imitation learning purely from human video for grasp policies?
@thomasmitchell Just to be precise about one thing:
Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
he/him | robotics hobbyist since the DARPA Grand Challenge days