Anyone using imitation learning purely from human video for grasp policies?

End effectors, dexterous hands, tendon drives, tactile fingertips, grasp planning, and teleoperation.
emilyperez
Posts: 246
Joined: Mon Oct 28, 2024 8:03 pm

Re: Anyone using imitation learning purely from human video for grasp policies?

Post by emilyperez »

Worth being a little skeptical of the marketing angle here. Wet, oily, or otherwise low-friction objects are still a genuine edge case for most current hands, since tactile sensing and grasp-force controllers are typically tuned and validated on dry, higher-friction test objects.
cynthia.muller
Posts: 135
Joined: Sun Feb 16, 2025 8:23 pm

Re: Anyone using imitation learning purely from human video for grasp policies?

Post by cynthia.muller »

@emilyperez I can speak to this a bit. Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
Opinions my own, not my employer's.
jwang
Posts: 189
Joined: Wed Jan 22, 2025 7:28 pm

Re: Anyone using imitation learning purely from human video for grasp policies?

Post by jwang »

@cynthia.muller One nitpick - Cable routing through a wrist joint with multiple degrees of freedom is a genuinely tricky mechanical design problem - tendons and wiring both need enough slack to avoid binding through the full range of motion without tangling or fraying over thousands of cycles.
johnrossi
Posts: 119
Joined: Thu Jun 19, 2025 2:39 am

Re: Anyone using imitation learning purely from human video for grasp policies?

Post by johnrossi »

Speaking from personal experience here, Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
she/her
young58
Posts: 106
Joined: Fri Oct 17, 2025 6:16 am

Re: Anyone using imitation learning purely from human video for grasp policies?

Post by young58 »

Related question - Imitation learning from human demonstration video (without robot teleoperation data) is an appealing way to scale up training data cheaply, but it runs into the embodiment gap - human hand kinematics and force profiles don't map directly onto a robot hand's very different mechanism. Compliant wrists that absorb impact during a bad approach or misjudged contact reduce mechanical stress on the whole arm, which matters a lot for long-term reliability even though it's a less visible feature than the hand itself. Makes me wonder how this looks in another five years.
they/them
thomasmitchell
Posts: 49
Joined: Mon Apr 13, 2026 6:08 am

Re: Anyone using imitation learning purely from human video for grasp policies?

Post by thomasmitchell »

@young58 Related question - A lot of the manipulation shown in production demos still leans heavily on teleoperation, particularly for anything involving fine force control or novel objects - autonomous grasp success rates on genuinely unstructured, previously-unseen clutter are still well below what teleoperation can achieve.
"The best actuator is the one that doesn't overheat."
arjunsanchez
Posts: 74
Joined: Sun Nov 23, 2025 3:20 am

Re: Anyone using imitation learning purely from human video for grasp policies?

Post by arjunsanchez »

@thomasmitchell Just to be precise about one thing: Grasp planning for deformable or non-rigid objects (bags, cables, cloth) remains one of the genuinely unsolved problems in manipulation - rigid-body grasp models simply don't capture how the object will behave once contact starts.
he/him | robotics hobbyist since the DARPA Grand Challenge days
Post Reply