What's the deal with dual-motor redundancy in critical joints?
Re: What's the deal with dual-motor redundancy in critical joints?
@thomasmitchell Yeah, this tracks with what I've read as well.
For dynamic walking and recovery, joint control bandwidth in the tens of Hz range is typically necessary to react to a stumble before the center of mass gets too far outside the support polygon.
Currently: 3D printing my way to bankruptcy.
Re: What's the deal with dual-motor redundancy in critical joints?
@niklas29 I'd push back on this a bit.
For dynamic walking and recovery, joint control bandwidth in the tens of Hz range is typically necessary to react to a stumble before the center of mass gets too far outside the support polygon. Harmonic drives use high reduction ratios (often around 100:1), which gives excellent force density, stiffness, and thermal endurance for continuous-duty lifting - the tradeoff is low backdrivability and some backlash.
"The best actuator is the one that doesn't overheat."
Re: What's the deal with dual-motor redundancy in critical joints?
@wei_ross Slight correction, though the overall point stands:
Backdrivability is the property that lets an external force move a joint without destroying the gearbox or the motor - it's central to both safe human-robot contact and to letting a leg comply naturally when the robot stumbles.
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matthew.yamamoto0
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Re: What's the deal with dual-motor redundancy in critical joints?
@karen_kim I see it a little differently.
Field-oriented control (FOC) tuning directly affects how smooth torque output feels - poorly tuned current loops show up as audible whine and jerky low-speed motion, while well-tuned FOC can make even a geared actuator feel fairly fluid.
"Torque is a lifestyle."
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ethan_fisc
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Re: What's the deal with dual-motor redundancy in critical joints?
I can speak to this a bit.
Quasi-direct drive (QDD) actuators use lower gear ratios (roughly 6:1 to 10:1) paired with high-torque-density motors, trading some peak force density for backdrivability and low reflected inertia, which matters a lot for impact tolerance and fall recovery. It's common for a single humanoid to mix actuator types by joint - harmonic drives or hybrid geared actuators at the hips and shoulders where sustained torque matters most, and lower-ratio QDD-style actuators at ankles and knees where backdrivability and impact tolerance matter more.
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mohammed64
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Re: What's the deal with dual-motor redundancy in critical joints?
This is exactly the kind of context I was looking for.
For dynamic walking and recovery, joint control bandwidth in the tens of Hz range is typically necessary to react to a stumble before the center of mass gets too far outside the support polygon.
Makes me wonder how this looks in another five years.
he/him | robotics hobbyist since the DARPA Grand Challenge days
Re: What's the deal with dual-motor redundancy in critical joints?
One nitpick -
Field-oriented control (FOC) tuning directly affects how smooth torque output feels - poorly tuned current loops show up as audible whine and jerky low-speed motion, while well-tuned FOC can make even a geared actuator feel fairly fluid.
he/him
Re: What's the deal with dual-motor redundancy in critical joints?
Minor factual note:
For dynamic walking and recovery, joint control bandwidth in the tens of Hz range is typically necessary to react to a stumble before the center of mass gets too far outside the support polygon.
Anyway, good thread - following for more.
she/her | grad student, biped locomotion